### WTF IS THIS: Fortress as of 2014/tourney settings in a complete pack to RINCLUDE anytime. ## To use this file: rinclude games/fort/fortress2014_v1(http://www.trontimes.tk/repository/files/games/fort/2014_v1.cfg) # Reset all physics to default (broken link - will be fixed later) # rinclude games/reset_vov_A.cfg(http://www.trontimes.tk/repository/files/games/reset_vov_A.cfg) # Load basic fortress settings: map and conquest rates sinclude examples/fortress_soccer.cfg # Physics sinclude examples/cvs_test/fortress_physics.cfg # Scoring sinclude examples/cvs_test/fortress_scoring.cfg # Politics (important parts copied+pasted) TEAM_BALANCE_WITH_AIS 0 SP_MIN_PLAYERS 2 ALLOW_TEAM_NAME_COLOR 1 ALLOW_TEAM_NAME_PLAYER 0 SP_TEAM_MAX_PLAYERS 9 TEAM_MAX_PLAYERS 10 # Small holes. explosion_radius 0.75 sp_explosion_radius 0.75 # 2v2 does not conquer the zone. fortress_conquest_rate .3 fortress_defend_rate .25 fortress_conquest_decay_rate .1 # No win zone. Unless you are good at staying alive for very long. win_zone_randomness 0 win_zone_min_round_time 7200 win_zone_min_last_death 7200 win_zone_initial_size 100 win_zone_expansion 0 win_zone_deaths 0 # 6v6 with no auto-balance (tourney-like) teams_min 2 teams_max 2 team_max_players 6 team_max_imbalance 6 # Conquest scores. fortress_survive_win 1 fortress_conquered_win 0 fortress_conquered_score 4 fortress_held_score 0 score_win 6 sp_score_win 6 # Match limits. limit_score 100 limit_advance 0 limit_score_min_lead 0 limit_time 21600 limit_rounds 2020